![]() ![]() ![]() ĭon't forget to pay 50 euros each despite the fact that Zero will be 12 years old (at the time of NISA localisation) just to get their logo when you launch the game. ![]() However you will still have to wait till fall 2020 and early 2023 to release games that are already finished and translated. At least I just got the Master Quartz addition in Azure.Originally posted by Kurosu:Geofront translations will be used for both Azure and Zero localisations I for myself found out how the Orbment/Quartz/Arts mechanism works some hours within the Zero game and understand that this can be a little bit confusing. And the more expansive a slot is, the higher is the EP gain. With every upgraded Slot the EP become more. The slots are also important to determine the EP a character has. The first slot in a line is the cheapest one while the last is quite expansive. The length of the lines also comes into play, when you upgrade your Quartz Slots. Here is a Link where you can see which Art require which number of Sepith: For the Quartz these are shown on the left in the bottom part of the Orbment menu.įor example the Defense 1 Quartz has a value of 1 Earth Sepith, the Information Quartz has the values of 2 Mirage Sepith and 1 Water Sepith.įor every of these lines the values of the Master Quartz and the value of the normal Quartz in the line are added and determine which Arts are castable for the character. The Master Quartz and every normal Quartz have a different value of Sepith. Opposed to Cold Steel, where every Quartz has fixed Arts, the system in Zero and Azure is a little bit different. These Lines matter when combining different Quarts for the most effective Arts. For Lloyd it is 3 and 3, For Elie it is 5 and 1 and so on. ![]() Every character has different sections in their orbment that are a "Line". ![]()
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